Last updated on 8/13/2023.

NOTE: The level of punishment is at the discretion of the admin, and will be based on the severity of the action. If you break multiple rules your punishment may run consecutively. If you feel a rule is unfair or unclear please contact a Chiefs of Staff. Punishment enforced one server will carry over to all NAK servers. Continued violation of any rules may be met with a permanent ban.


Respect all admins and community members.

The admin has the responsibility for the server. If you have any problems with other members of the community, contact an admin.

This page does not cover all the server rules, only the basic ones. If an admin finds any unfitting behavior he will moderate the situation accordingly. NAK Squad reserves the right to refuse access/service to anyone, at any time, for any reason.

The owner of the account is responsible for all actions taken on the account. There is no way for NAK Squad to identify the individual behind an account, therefore a ban will not be lifted because someone else was using your account.

If there is no admin online please do not take actions into your own hands. You can contact an administrator at a later date (the sooner the better) or you may file a complaint using our misconduct report forum. We will listen to both sides and take the appropriate action.

Server Rules

The rules listed apply to all NAKSquad servers unless specifically stated.

1. No racism.

  • 1st Offense: Permanent ban.
    Any racism will be met with an immediate permanent ban.

2. No impersonating an admin.

  • 1st Offense: Permanent ban.
    Impersonating on admin involves, but is not limited to: Telling people you are a server admin, copying an admin name, making fake NAK Command tags, or threatening to ban or kick. Telling a player what will happen if they do not comply is impersonating an admin for example, “If you do not do X you will be Y” or “If you do not join TeamSpeak you will be kicked”.

3. No intentional team killing (GAME SERVERS ONLY).

  • 1st Offense: 1-day ban
  • 2nd Offense: 7-day ban.
  • 3rd Offense: Permanent ban.
    Intentional Team Killing is the act of killing any friendly player with the intent to do so. Intent is decided by the admin issuing the ban, based on their investigation of all relevant information and evidence. Failing to take commonly recognized steps to prevent team killing, such as checking your map or verifying a target outside of thermals, can be considered intentional team killing. Do not retaliate against players who team kill (TK), report them to an admin. Simply type “Admin “player name” TK” in the game chat. There is often an admin monitoring the servers. Retaliating against players who team kill is also intentional team killing. Most servers have an automatic TK punishment script.

4. No griefing or harassment.

  • 1st Offense: 1-day ban
  • 2nd Offense: 7-day ban.
  • 3rd Offense: Permanent ban.
    Griefing or Harassment is viewed as the act of intentionally irritating and angering users through the use of language, forcing team kills, hampering or interfering with other user’s use of a server, or being a general annoyance to the server and more.

5. No firing at the base (GAME SERVERS ONLY).

  • 1st Offense: Written warning.
  • 2nd Offense: Kick from the server.
  • 3rd Offense: 1-day ban.
    Firing at base consists of intentional discharging your weapon at the base or firing into the base from outside.

NOTE: An accidental single discharge from small arms does not count for a first offense.

6. No wasting server assets (GAME SERVERS ONLY).

  • 1st Offense: Written warning or Kick from the server, based on severity.
  • 2nd Offense: 1-day ban.
  • 3rd Offense: 3-day ban.
    Wasting server assets is the act of destroying or crashing vehicles due to a preventable circumstance, repeatedly crashing due to lack of knowledge on how to operate a vehicle, messing around with other players, ramming other vehicles, and using vehicles as taxis in base. Flying or driving vehicles, Taru, or Huron pods into the AO and leaving them unused for an extended period of time also qualifies as wasting assets.

NOTE: NAK Servers are high population and are not suitable for learning how to pilot. Please do this in the editor and come fly with us when you are confident in your ability to help support the mission.

7. No using voice in restricted channels, no spamming, no broadcasting of music & no use of voice modulators or voice changers.

  • 1st Offense: Written warning.
  • 2nd Offense: Kick from the server.
  • 3rd Offense: 3-day ban.
    The use of voice chat in game Side Chat, Command Chat, and Global Chat is not permitted by anyone OTHER than admins. Excessive messages, unwanted pokes, and channel hopping are all examples of spamming.

8. Names used in TeamSpeak must match your in-game profile name.

  • 1st Offense: Written warning.
  • 2nd Offense: Kick from the server.
  • 3rd Offense: 1-day ban.
    Make sure that your TeamSpeak nickname matches your in-game name to prevent accidental kicks, and to ensure that you earn appropriate ranks for your hours played. The exception to this rule is a rank before your name or a unit name after your name in square brackets. Examples: In-game name VileAce; acceptable TeamSpeak names. Lt. Colonel VileAce; VileAce [NAK Cmd]; Lt. Colonel VileAce [NAK Cmd]. Additional information appended to a name, such as call signs, is not allowed.

9. No playing as infantry while in the pilot slot (GAME SERVERS ONLY).

  • 1st Offense: Written warning.
  • 2nd Offense: Kick from the server.
  • 3rd Offense: 3-day ban.
    There are a limited number of pilot positions. It is expected that individuals in any of those roles (Vortex Pilot and UAV) to be in the air. Pilots can not fight on the ground. Pilots that are shot down should respawn and return to piloting. For more in-depth clarification of this rule please visit Pilot-Rules.

10. No arguing with the administration.

  • 1st Offense: 1-day ban.
    Do not argue with an admin. If you or a friend has been kicked or banned, and you feel it was unwarranted, there are ways you can appeal the ban and/or report the admin. These methods are detailed in the “Complaints” section at the bottom of this page. Abuse reports are reviewed by the Chiefs of Staff and are taken seriously. If you would like to speak to one of the Chiefs of Staff, join TeamSpeak and we will be happy to speak with you. Very rarely will we reverse the ruling of another admin without an appeal being placed.

11. No pilots, UAV operator, or ATC may play without being on the NAK Squad TeamSpeak server. No pilot may be AFK. No players in the “Pilots” channel may mute all communication, which includes being “away” in TeamSpeak.

  • 1st Offense: Written warning.
  • 2nd Offense: Kick from the server.
  • 3rd Offense: 1-hour ban.
    There are a limited number of Pilot roles on our servers. We require that if you are in one of these roles, that you are logged into the NAK Squad TeamSpeak server ( You must be in the Pilots channel for the server you are on and your in-game name and TeamSpeak nickname must match. It is also required that any pilot in one of these roles, not be AFK (away from keyboard), you must be able to respond when requested to do so by a NAK Admin. NAK Elite are forbidden to fly in a Vortex Pilot Role but also need to be in TeamSpeak.

12. No users under 16 years of age.

  • 1st Offense: Kick from the server.
  • 2nd Offense: Banned until 16 years old.
    We are a mature gaming community. The content of our games and our social interactions may not be suitable for younger age groups. For that reason, we have a minimum age requirement for members of our community, which is 16. As we have no way of confirming an individual’s age, if an Admin believes you are underage, you may be asked to leave the server. Beyond this, it is a parent’s responsibility to police their children. If for whatever reason they enter into our community unnoticed, we hold no responsibility for their safety or well-being.

13. No verbal abuse.

  • First offense: Kick from the server or 1-day ban, based on severity.
  • Second Offense: 3-day ban.
  • Third Offense: Permanent ban.
    Harmful, threatening, abusive, defamatory, slanderous, hateful, racially or ethnically offensive language or cursing directed at a player is not allowed and may lead to an immediate ban. If you are having issues with another player while in-game, send a message which includes the word ‘Admin’ using the in-game chat. If an Admin is online, we will be happy to help you. If there is no admin online, you may file a misconduct report which will be reviewed and the appropriate action taken.

14. No use of language, speech, conversation, or profile names that are lewd, obscene, vulgar, discriminatory (on the basis of race, religion, gender, sexual orientation, etc.), illegal, hate speech, promoting violence, drug use or any illegal activity, promoting crimes against humanity, genocide or torture, political, inflammatory, or is otherwise objectionable. Whether something is considered “objectionable” is up to NAK Squad Command (the Admins).

  • First Offense: Kick from the server.
  • Second Offense: 1-day ban.
  • Third Offense: 7-day ban.
  • Fourth Offense: Permanent ban
    Please be cognizant of your communication. This is a public server. We understand that we play an age-restricted game, but we choose not to have this type of language in our community. This rule applies to all methods of communication, including but not limited to, in-game chat, voice chat (in-game or TeamSpeak), user names, forum posts, and/or comments.

15. No recruiting.

  • First Offense: Based on severity, up to a permanent ban.
    Recruiting is not allowed on the server. Using any NAK resources including, but not limited to, game servers, TeamSpeak or website, to recruit or entice players away from NAK resources is not allowed. Recruiting includes but is not limited to, advertising other communities, games, publishing links to other sites or servers, or poaching players to private games. Mass sending of friend requests via Steam, to players on the server, is not allowed.

16. No posting of inappropriate or harmful links or content.

  • 1st Offense for harmful links: Permanent ban.
  • 1st Offense: 1-day ban.
  • 2nd Offense: 3-day ban.
  • Third Offense: Permanent ban.
    If a link is believed to be harmful, including but are not limited to, malicious code, scam websites, malware, virus, adware or phishing websites, you may be banned permanently. Inappropriate sites or content include, but are not limited to, those that are obscene, pornographic, contain nudity, hate speech, violence, drug-related, illegal activity or extremist groups. Links that promote, advertise, or endorse other gaming communities are also inappropriate. Only file transfers approved by an admin are allowed. Any unauthorized files will be deleted. Whether something is considered “harmful” is up to NAK Squad Command (the Admins).

17. No recording or streaming of TeamSpeak.

  • First offense: Kick from server.
  • Second offense: 3-day ban.
  • Third offense: Permanent ban.
    NAK Squad has decided not to allow the recording of any TeamSpeak communications. Federal and State laws of the United States prohibit the unauthorized, non-consensual interception or recording of “wire, oral, or electronic communications”. TeamSpeak is a communication program and therefore falls under these laws. NAK Command decided, to avoid any risks, that prohibiting the recording or streaming of TeamSpeak was the prudent decision. You are free to record and stream all in-game only communication. For more information about Streaming see our Streaming Rules and Guidelines.

18. No Cheating or Unapproved Mods.

  • First Offense: Based on severity, up to a permanent ban.
    Cheating, in this case, is defined as doing anything that gives you an unfair advantage, including but not limited to, hacking, injecting, aimbots or trigger bots, intentional desync, unapproved mods, or taking advantage of exploits, loops, or bugs. If you find a way to ‘cheat’, do not take advantage of it, but report it to an admin. As for mods, NAK has a list of mods that are allowed on the server. You can find that list at Using any mod not on that list is considered a violation of this rule. If you receive a script restriction when connecting to the server, you are very likely using an unapproved mod.

If you feel you were wrongly warned, kicked, or banned, do not argue with the Admin. Arguing with an admin can result in a 24-hour ban. If you or a friend wish to dispute an action taken by an admin you have multiple options. First, in our forums, you will find Misconduct Reports and Ban Appeals topics. Both topics have a template that you should use to help resolve the issue as quickly as possible. If you need help filing a ban appeal or misconduct report, you may join TeamSpeak and an admin will be happy to help you. The next option, if you feel you were wrongly warned, kicked, or banned is to speak to an Admin on the TeamSpeak server. Once you join the TeamSpeak server, you may enter a help room. All admins online will receive a message that you are requesting assistance. Some issues may not be able to be resolved immediately and the Admin may require that you submit a Ban Appeal. The final option is to send an email to, but this is very likely to prolong a resolution to your appeal.

Pilot Rules

There are a limited number of pilot roles on our servers and they are often in high demand. When you are in a pilot role you have a great influence on the server as a whole. For these reasons, we require pilots to follow a few specific rules related to this ‘special’ role. Some of the rules and guidelines posted here are reiterated from the standard Server Rules above and are posted here for clarity.

Criteria needed to be a pilot on NAK Squad servers:

  1. Any player operating as a Pilot, UAV or ATC must be on TeamSpeak. The pilot must be in the correct TeamSpeak channel for the server they are playing on.
  2. Pilots must have the same name on TeamSpeak and in-game. (The exception to this rule is a rank before your name or a unit name after your name in square brackets is allowed. Examples: In-game name Moon; acceptable TeamSpeak names. Lt. Colonel Moon; Moon [NAK Cmd]; Lt. Colonel Moon [NAK Cmd]. Additional information appended to a name, such as call signs, is not allowed.)
  3. Pilots must be able to communicate proficiently with other players and other pilots. It is required that a pilot respond to an admin when requested. (Microphones are not required, but a pilot must be able to communicate effectively and in a timely manner via typed messages if a microphone is not used.)
  4. Pilots must possess the basic skills to take off, fly, and land. Repetitively losing aircraft due to inexperience may lead to the pilot being asked to cease flying for the time being.
  5. Pilots using Pilot (Vortex) slots may not fight on the ground as infantry. If a pilot is shot down and the aircraft survives, they may defend their downed aircraft, but may not move from a defensive position greater than 50 m from the downed aircraft. The downed pilot must call for immediate evac, and may wait a “reasonable” time for that evac. A reasonable amount of time would be travel time from the main terminal plus approximately 5 mins. If the evac does not come within that time, the pilot must respawn.
  6. Pilots must have read and understood the rules of our servers.
  7. If a player wants to be a Pilot, they need to be in a designated Pilot (Vortex) role. NAK Elite are able to fly in any role, but they are not allowed to be in the Pilot (Vortex) role.

Some behaviors are inappropriate when flying on the NAK Squad servers. These behaviors are all subject to rule enforcement as deemed appropriate by NAK Admins. Examples of inappropriate flight behavior include but are not limited to:

  1. Repeated, frequent or habitual low-altitude, fixed-wing aircraft flights over an AO, base, airfield or spawn point that negatively affect the gameplay of ground players.
  2. Any kind of barrel roll or loop with a rotary-wing aircraft.
  3. Flying or hovering an aircraft over the infantry spawn or arsenal area. The area inside of the h-barriers at the infantry spawn is a no LZ area and any flight over the area should be extremely limited and avoided whenever possible.
  4. Intentionally crashing any kind of aircraft into the ground, objects, or enemies.
  5. Due to the noise produced, aircraft engines should be turned off at base unless preparing for immediate takeoff.
  6. Parking an aircraft on taxiways or next to service areas. When not in use, aircraft should be returned to their spawn point or to the rewards area.
  7. All departures and landings of fixed-wing aircraft will be done from a designated runway unless an emergency situation.
  8. No excessive or unnecessary uninterrupted rocket use. Firing consecutive excessive amounts of rockets has a negative effect on server performance. Limit the number of consecutive rounds to what is needed to eliminate the target. It is rarely, if ever, necessary to fire more than 20 rockets at a target.

Streaming Rules

The following rules must be followed when streaming, uploading, broadcasting or otherwise electronically distributing (sharing) any content hosted on NAK Squad (Our) servers. NAK Squad is providing this Policy to provide clarity in regard to our rules and guidelines for sharing content from NAK Squad servers. We support players who use our servers to create free shared content for the benefit of the community. We’re generally on board with shared content that follows the rules outlined below, but we reserve the right to restrict or revoke the permission that we are granting, to share content from our servers, at any time, for any reason.

General Rules

  • You are responsible for the content you share. If the content violates any of our rules your right to share content based on NAK Squad content may be revoked or you may be banned from all NAK Squad servers. The level of punishment is at the discretion of NAK Command (Admins) and will be based on the severity of the violation.
  • All NAK Server Rules apply.
  • You must respect all applicable local, national, and international laws while sharing content. Any content or activity featuring, encouraging, offering, or soliciting illegal activity is prohibited.
  • You do not speak on behalf of NAK Squad. The content you share should be clearly identifiable as your own and not official NAK Squad content. If anyone has questions about NAK Squad, refer them to our website, or our TeamSpeak server, where they can speak to an admin.
  • By sharing content from our servers you give NAK Squad permission to spotlight or share your content. More specifically: you agree that we may use, copy, modify, distribute, and make derivative works of your content, which is based on our content, in any form, on a royalty-free, non-exclusive, irrevocable, transferable, sub-licensable, worldwide basis, for any purpose and without having to credit you, pay you anything, or obtain your approval.
  • While sharing NAK Squad server content, you do have an impact on the image of NAK Squad, so you must uphold and promote the standards of the NAK Squad Community by acting in a positive manner towards viewers, players on the server and the community as a whole. Behavior directly or indirectly that damages the reputation of the NAK Squad or members of the NAK Squad community is not allowed.
  • You are allowed to use official NAK Squad logo’s from our official media post/topic. You are not allowed to use any NAK Squad logo that is not approved, self-made or that has been modified in any way other than resizing. Please remember, as it applies here as well, the content you share should be clearly identifiable as your own and not official NAK Squad content.
  • You may share content from any public NAK Squad Arma server, that is not password protected, unless otherwise posted.
  • Do not share bugs, exploit, cheats, hacks, botting, tampering or illegal content.
  • Do not invade the privacy of others. It is prohibited to share content that may reveal private personal information about individuals, or their private property, without permission. This includes but is not limited to:
    • Sharing personally identifiable information (such as real name, location, or ID)
    • Sharing restricted or protected social profiles or any information from those profiles
    • Sharing content that violates other players’ reasonable expectation of privacy without permission.
  • You may share NAK Squad server content so long as the content you are sharing is made freely available to everyone (i.e., there is no charge, subscription, or “premium access” fee required to view it). Additionally, players may monetize videos by way of YouTube’s “partner program”, Google’s Adsense program, Twitch’s subscription program or any similar advertising revenue-sharing model, provided the third-party advertisements do not interfere with a viewer’s access to the video.
  • NAK Squad has decided not to allow the recording of any TeamSpeak communications because Federal and State laws of the United States prohibit the unauthorized, non-consensual interception or recording of “wire, oral, or electronic communications”. We have created a document that will help you separate your in-game audio from your TeamSpeak audio, but we do not support these third-party tools.
  • Content from NAK Squad servers may not be used to advertise products you are selling unless you are an authorized NAK Squad partner.
  • Another person’s intellectual property or copyrighted material must not be included in any shared content while using our servers. Intellectual property includes copyrighted or trademarked material, trade secrets, sensitive company material, and any performance of a work of authorship, which includes but is not limited to movies, television or video clips, and music.


Now that the rules are out of the way, here are some guidelines or recommendations that may help you share content from NAK Squad servers.

  • Focus on the positive. Yes, sometimes players/teammates screw up. Don’t linger in it!
  • But don’t expect to be an overnight success. Focus on making good content and being attentive to anyone asking questions. Be helpful and share knowledge, be respectful and consistent and eventually people will subscribe to your content.
  • If you are sharing content from NAK Squad servers, feel free to post links to your content in our forums.
  • It would be great if you post links to the NAK Squad website and TeamSpeak servers in the descriptions of your content, just do not post email addresses, everyone hates spam.

Zeus Rules

Breaking any of the following rules can get your NAK Zeus privileges removed. The level of punishment is at the discretion of the Admin, and will be based on the severity of the action. Punishment enforced on the Arma servers may carry over to all NAK servers, including TeamSpeak and Discord.

Punitive actions for these rules are:

  • First offense: Kick or a one day ban from the Zeus server, depending on severity.
  • Second offense: Three day ban from the Zeus server.
  • Third offense: Seven day ban from NAK servers.
  • Fourth offense: Permanent ban from NAK servers.

Rules for the Zeus

  1. All existing NAK Server rules apply.

  2. Do not punish players in game as Zeus.
    Punishment includes, but is not limited to, lightning, punish, team killing, and killing on spawn. If a player is breaking any of NAK’s rules, report it to an Admin or complete a Misconduct report on the website. Removing a disruptive player from a mission is not considered punishing the player. If a player is being so disruptive that other players and/or the Zeus can’t concentrate on the mission, you may move the player to an empty field.

  3. Do not abuse players.
    What is and isn’t considered abusive is up to the discretion of the admins.

  4. Do not abuse your position.
    Rewarding your friends and ignoring other players; Taking remote control to kill a player you don’t like; Spawning and Despawning objects over and over are examples of abusing your position.

  5. No unapproved mods as Zeus.
    The only mods the Zeus should have loaded are CBA_A3, Zeus Enhanced, RHSUSAF, RHSGREF, RHSAFRF, RHSSAF, ZEI – Zeus and Eden Interiors, ZEC – Zeus and Eden Templates / Building Compositions, and VileHUD. These mods have been added to the Official NAK Zeus Collection collection in the Steam Workshop to assist the Zeus in subscribing to the allowed mods.

  6. No use of unapproved scripts.

  7. No Selfish, abusive or disruptive behavior.
    This includes but is not limited to; excessive remote control, excessive mines, lightning, earthquake or punishment modules.

  8. Do not turn a blind eye to those who break the rules.
    As the Zeus you are required to report players that are violating the server rules. If a player is breaking any of NAK’s rules, report it to an Admin or complete a Misconduct report on the web site.

  9. Promote the community with your actions and behavior.
    As the Zeus, you are representing NAK Squad to the community.

  10. Zeus is responsible for the operation of the server.
    Zeus may not perform any action that might negatively affect the server. This includes adding to many objects (AI, mines, etc) or running multiple repeating actions such as animations. Please remember to leave a clean map prior to leaving the server by deleting any items that you have placed on the map, remember not to modify any items on the map when it originally loads.

  11. As Zeus you need to run missions intended for the public.
    The Zeus server is public, meaning any player can join at any time. As the Zeus you are expected to run missions for the public. This means no missions for friends only. No “screwing” around. The Zeus should be running missions that players can join. If you would like to practice Zeus’ing, talk to an Admin, they will show you how to practice on your local computer.

  12. Missions should be no more than 90 minutes in length.
    You can run the missions in multiple 90 minute increments. Make sure that no other Zeus is waiting to run a mission, and make sure that players are allowed to join into ongoing missions. If another Zeus wishes to run a mission the current mission must be completed within 30 minutes or at the 90 minute mission limit, whichever is longer.

  13. Missions scheduled in the NAK Zeus calendar are given priority over impromptu missions.
    Any mission that has been posted as a NAK Zeus event at least 24 hours prior to the scheduled start time, takes priority over any other Zeus mission. If a Zeus is running a mission, they must end their mission 15 minutes prior to the scheduled event.

  14. A Zeus will announce their intention to run a mission by joining the Zeus role.
    Impromptu missions are run on a first come first serve basis. If the Zeus is not in the Zeus role they are not considered to be waiting to run a mission. If a Zeus is not intending to run a mission they need to select a non Zeus role.

  15. A Zeus is expected to keep current with the Zeus Regulations forum.
    Additional guidelines and regulations that all Zeus must follow are posted in the forum. It is recommended that each Zeus subscribe to the Zeus regulation forum, so you are emailed when new posts are added.

  16. Any Zeus in the Zeus Public role, must follow all rules posted here and must end their mission within 15 minutes upon request, if a whitelisted zeus enters the Reserved Zeus role.
    If a player in the Public Zeus role fails to follow any of these rules they will be banned from the Public Zeus role and will not be able to apply for a Reserved Zeus role for at least 90 days.

Zeus Guidelines

  1. It’s all about player experience.
    Zeus is about creating a story for the players – an interactive narrative, in which players do have a role. Experience comes before everything – even before the narrative.

  2. Keep the players occupied.
    In real life the military is all about “hurry up and wait”; in Arma that’s not a good thing. If you need a timeout to create a base, setup tasks, think on what to do next – don’t leave players dangling. Give them something to do – be it some gear containers, some driving to objective, or pop-up targets. Sitting 10 minutes at base to wait for something to happen is boring.

  3. Don’t be angry at players if they do not do what you expect or want.
    Some of the players might not do what you expect. They don’t go into a helicopter you’ve prepared for a paradrop insertion; they kill civilians encountered, or bypass a large enemy force you have prepared for them. If that is happening, it usually means that you, the Zeus, did not set up the objectives clearly. If players don’t do what you want, give them more precise hints. If they still don’t do a task that is crucial to the scenario, don’t punish the misbehaving players via in-game means (see point on feedback). Don’t start throwing lightning or just drop a huge force on top of the player so he dies – remember, that spoils the game for everyone, not just for the offender.

  4. Give feedback in-game.
    Did a player shoot a civilian? Make a reprimand from HQ. Someone staying at a position there was an order to retreat from? Throw some forces and/or artillery near them. Having a player not doing what you intend for them is not a reason to ruin immersion, but a good chance to add to it.

  5. Keep it immersive.
    As said above, a great Zeus game is like a written story. In a written story, you rarely see the author talking with characters. Don’t interact with players as “Zeus”. Speak as different characters, talk to players through NPCs, start every phrase with “Ground forces, this is HQ” – or just don’t talk at all; in most missions, if the tasks are clear that is normally enough.

  6. Improvise and reward improvisation.
    Did the players just take out a squad of infantry by a well-placed AP missile? Did players stealth into an enemy occupied town to complete an objective without firing a shot? Are the squads working well to complete objects better than you thought they would? Congratulations – your game just became what a Zeus game is meant to be – a playground for creativity and skill. Make sure to provide rewards, not to throw off the narrative, but to enforce the narrative.

  7. Keep the logic visible.
    Does your mission involve stealth and players just got detected? Spawn some flares and add in an alarm sound before throwing in a quick reaction forces – let them know they’re detected.Want to throw in some reinforcements because players didn’t blow that radio tower in time? Send a warning about it.Players destroyed a chopper which is needed later in the mission – did you warn them about not doing so?Every person thinks differently; what is obvious for you, may not be for the player. There must be a logical chain visible for the player, otherwise the feeling of control evaporates.

  8. Try to make the story coherent.
    It is important to have a “story” in mind before you start your Zeus mission. If you try to run a scenario “on the fly” players will know it. If you have the players move to a location there should be a reason for it, and they should be able to understand why without you telling them.

  9. Give players options.
    Having yourself guided as a sheep through rings is not a memorable experience. Maybe tasks can be given in advance, so players can choose the order of completion? Can players be given a choice of vehicles or weapons? Give it to them. But remember to give clues regarding consequences of choice. Provide players an alternative. Without a choice, you cannot gather information. Building choices into missions allows the mission developer to find out what is working and what isn’t.

  10. Don’t overwhelm.
    *Remember it is not you against the players. You are not trying to win as the opposing force. Putting 5 squads against 3 players is bad for everyone. Spawning Squads in front of players as they move. Remote control overuse also falls under this category – Remote control should be used to create an impression of a smart enemy, not to dominate the players.

Portions used from #Arma3ZeusTips by DarkWanderer with permission.

Zeus Rules for Players

  1. All existing NAK Server rules apply.

  2. Play the role you have taken.
    If you take the Squad Lead role you need to give orders, and relay orders from Command, to your Team Leads. If you’re a Team Lead you need to take orders from Command if there’s no Squad Lead and take orders from Squad Lead if there is. If you’re a Team Member you need to listen, and take orders from, your Team Lead.

  3. The Zeus, Squad Lead, or player consensus will decide the number, and make up, of teams.

  4. Sergeant or above, or NAK Elite, should be given priority for Squad/Team Leader.

  5. All players and Zeus must be on the NAK TeamSpeak Server.
    To work as a team requires communication and for the Zeus server we choose TeamSpeak as that platform.

  6. Maintain comms discipline.
    Before a mission begins we understand players will goof around and make jokes, and even during a mission that’s acceptable, we want you guys to have fun. However, if it gets to the point where other players can’t concentrate on the mission objectives that is not acceptable.

  7. Do not play as a one man army.
    You must stay within 100 meters of your Team Lead, unless told otherwise by your Team Lead.

  8. Only approved mods are allowed.

  • You can get the approved list from our website. Any mod not specifically listed in the Approved Mods section is restricted. If there is a mod that you think should be allowed / restricted, you can complete a Mod Request form. Using any mod other than those approved may prevent you from joining the server or may get you banned.*

Admin Rules

Code of Conduct

All members of NAK Command should be seen as a role model of character. Being an Admin or Warrant Officer (MP) is a privilege. If an Admin or Warrant Officer (MP) displays qualities contradictory of the NAK Command Code of Conduct, it may result in termination of their position and/or complete removal from the NAK Servers.

A member of NAK Command is:


Treat players and your fellow Admins with respect.


As an Admin, you are a leader of the NAK Community. It is important that everyone feels that you are deserving of their respect and trust.


Do not turn a blind eye to those who break the rules. Treat everyone equally. If an Admin breaks a rule, please report it to a Chiefs of Staff. If a player breaks a rule, enforce it.


Admins must follow the same rules as the players do. You are not “above” the rules that you enforce.


Admins are not to hand out punishments based on grudges. An offense against an Admin is no different than one against any other player.


Before you ban a player, make sure the information you have is accurate. If you are not sure who committed an offense, do not ban anyone. You must be able to substantiate a ban if it is appealed. You should not issue a ban on the request of another player without proof.


You will not modify, unban, or delete a ban that is not yours. If you have a concern about a ban, contact one of the Chiefs of Staff. You should not comment on a ban appeal unless it is your ban or you have information directly related to the ban.


Admins must follow the written guidelines on how to handle situations. All of the various server rules have punishment guidelines. If an Admin deviates from the guidelines, justification needs to be provided.


Admins should promote the community with your actions and behavior. Players should look to Admins as examples of what is expected. Help new players, encourage cooperation, and strive to make NAK Squad an enjoyable place to play. Part of this will be accomplished by Admins making themselves available in TeamSpeak when they are playing on the game servers.


Suggestions for the future of NAK is encouraged, but making a change to policies, procedures, or services without approval is prohibited. If you have a suggestion, contact the Chief of Staff in charge of the related area, or bring it up in a scheduled Admin meeting.


Periodically an Admin may need to deal with hackers on the servers. Unfortunately, it is often difficult to identify a hacker with the information we have available. It is important that the current standards are applied when dealing with such situations.

Current Policy for Hackers
Do your best to identify the individual you believe is hacking and contact a Chiefs of Staff immediately.

If a Chiefs of Staff is not available, and you are confident that you have identified the correct person, you may create a ban for up to 3 days. The reason for the ban should indicate “Under review for hacking”. Once this ban is created, forward the information to a Chiefs of Staff in TeamSpeak or via a website private message for verification.