I am trying to use the mounted HMG but when I try to assemble it on the tripod it kicks me out of the game. I would like to know if this is just a bug or is it against the rules to use mounted HMG.
Fixed. For some reason this mod turns on god mode while setting up the turrent. We have created a work around.
so the fix worked but when I try to raise the tripod it gives me the same message
sorry I did not catch it in the logs. What tripod is it specifically?
I did some testing for the static weapons of 3CB BAF Weapons and got these problems:
Kicked for Script Restriction #27 when getting in the Gunner seat of the M6 Light Mortar.
I was able to assemble the static L7A2 with the Tripod Static Weapon and the L7A2 GPMG, but got kicked while trying to raise the Tripod, as Alex described.
You have fixed the issue with the L16 Mortar Assembly and getting in the gunner seat though.
I added a fix for the script restrictions #27, but be aware the code that that mod is running is not a huge negative for fps performance. When getting into the M6 Light Mortar the mod sets your view distance to infinite, then the view distance script we use returns it to the settings you have set then the mod sets your view distance to infinite, creating a performance loop.
everything works as intended now.