Did what ya asked @Vile best way they say is just change the defaults in the ui/mission_params.hpp file. I would go this route too I tested it and its more reliable then trying to use the ‘params’ button on the lobby and hope it saves or loads (cuz it never seemed to ever work right) attaching a copy.
- Disabled stamina cuz I didnt see a way to tone it down
- Turned AI down to 4 per squad max (that can be put to 0 if needed)
- Day time is 6 hours and accelerated nights
- Anyone can medic (like how nak pretty much does everywhere)
- 30 second revive time (idea was more tactical its not ace but its not a 3 second revive either)
- Redeploy on mobile respawn set for 5 minutes (avoid respawning instantly upon dying in the field, bleedout is 5min also)
I’ll do some testing later today with the arsenal see if whitelist/blacklisting are the arsenal load/save lagspike/client hang issue. or if it goes back to how they do their arsenal as a custom like ace does… shrugs
My only suggestion personally would be somehow use possibly ACE, and have AI incapacitating on also. Makes it more of a challenge if enemy dont just instantly ‘die’ but sometimes get knocked out just as we do as players. (was going to suggest that for tac also)
Hope this was what you were looking for I’ll be on later today in Liberation. (time for sleep…)
mission_params.hpp (9.41 KB)