I call your help, cuz’ i search cool mods for Pilot (uniform & gears).
I dont find any things about that.
Actualy i use:
“Project Zenith Alpha” for Gorka
“RHSUSAF” for uniform and helmet
“C.O.S.” for the chest and bag
“R3F” for french helmet, and a nice MP5SD6
“KA MP7” for weapons MP7
miscellaneous: MRB Air Visibility, MRB Vehicule Visibility, Head Range Plus Track IR
And if you know a mod for have a good radar, you will be welcome.
What are you looking for the radar to do differently? Also have you tried TAO folding map: Steam Community :: Error - I think most pilots like it. You can have the map open and still be able to see to fly.
I search a radar for see precisely if I dont lock a friend.
Because in Air Combat it’s very difficult to see if I lock a friend, or a ennemy jet.
And most of time, i see a red plane on the radar but it’s a friend, and on the map he “writed” on Blue.
I will try this mod thx u
You will have to excuse me if I get something wrong, I to not fly very often in Arma. On the Altis server we have made a change (a little over a week ago) so that when a friendly kills other friendlies (by accident I hope) they will not switch sides and show as enemy on the map. So this might help some.
Also on the radar it shows type of target and distance to target, would it help to it also show the team there. The information would only be as accurate as the information that is on the map. So if the map is misreporting or if it is reporting as unknown, it would not be able to display anything other than that.
There is one other change that I need to look into more, but we may be able to add it to enemies planes to make sure that they are added as targets. The problem is I do not want to make it too easy.
Note for me:
(_this) confirmSensorTarget [west, true];
I did not understand anything
-“so that when a friendly kills other friendlies (by accident I hope) they will not switch sides and show as enemy on the map”-
What did you mean ?
If the map make/show an error, the radar make/show the same error. That’s right ?!
friendly kills other friendlies (by accident I hope) they will not switch sides and show as enemy on the map.
OLD WAY (ancienne méthode)
Friendly kill Friendly = enemy on map
NEW WAY (nouvelle méthode)
Friendly kill Friendly = Friendly on map
Also today (01/08/17) Claws updated the markers and labels on map, so that will help also. All friendly players and vehicles show on map.
I find a new mod on the workshop, the name is " GEARSOC - Phoenix Project" by Spartan18X.
There is only fantasy helmet for pilot, it may interest a lot of people.
Here exemples of some helmets.